Nvidia Kelvin
Empty
- Direct3D 8
- OpenGL 1.4
- Shader Model 1.1 (Pixel Shader 1.x & Vertex Shader 1.1)
DDR
DirectX 8/OpenGL 1.4 class GPU architecture.
Used by Nvidia NV20, NV25 and NV28 chips, also used by the original Xbox console GPU (NV2A).
Disclaimer
The info found in this page might not be entirely correct. Check out this guide to learn how you can improve it.